Explorers
Explorers is the exciting next step for young people aged 14-17, either after you’ve finished Scouts or joining us for the first time
The Joining Process:
- A parent/guardian or a leader should contact one of the units below to express interest on behalf of the young person.
- The unit should then respond to you with the next steps as soon as they can.
- The Unit should then register the new Explorer with the District Lead for Explorers, Steve Crocker, on OSM.
2nd Brewood
Where? | When? |
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Brewood Community Hub, Deansfield Road, Brewood, ST19 9HT | Mondays 19:00 – 20:30 |
2nd Wednesfield
Where? | When? |
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Wolverhampton North DAC, Moathouse Ln W, Wolverhampton, WV11 3TQ | Thursdays 19:30 – 21:00 |
Explorer Scout Young Leaders
Learn About the Scheme
Training Modules
Module A – Prepare for take-off (essentials and expectations)
Module A is the compulsory safeguarding module that includes essential information to keep everybody safe in scouting. Module A must be completed within 3 months of being appointed as a Young Leader.
Module B – Taking the lead
Module C – That’s the way to do it!
Module D – Understanding behaviour
Module E – Game on!
Module F – Making Scouting accessible and inclusive
Module G – What is a high quality programme?
Module H – Programme planning
Module I – What did they say?
Module J – Communicate it!
Module K – First aid masterclass
The Scheme
If taking the lead sounds like something you’d like to try for yourself, sign up for the Explorer Scout Young Leader’s Scheme to get some hands-on experience volunteering with the younger Scout sections.
Explorer Scout Young Leaders are Explorers who volunteer alongside adult leaders in a Squirrel Drey, Beaver Colony, Cub Pack or Scout Troop. They’re a valuable asset to any leadership team and play an active role in the section, bringing a range of fresh ideas to the table and acting as positive role models for the young people they work alongside.
As well as developing valuable life skills, the scheme is an opportunity for Explorers to make a positive impact in their communities and to fulfil the service elements of many of the top awards in Scouts, or their Duke of Edinburgh’s Award. Recognition of achievement is available along the way, and on completion of the Scheme, the Young Leader is awarded with an Explorer Scout Young Leader belt buckle.
Missions
Mission One – Game
Plan and run a minimum of three games with the section you’re volunteering with. At least one game should take place indoors and one outdoors.
The games should be varied, incorporating:
At least two different types of leadership style (Module B and Module C)
Rhree different types of games; for example some games may be more energetic and active, while others may be more creative or reflective (Module E)
To complete this mission, you could:
Run a game at the beginning or end of a section night
Run a wide game on a camp
Run a game that ties into a badge the section is working towards
Run a game that reinforces something the section has learned
Any other ideas, subject to agreement with ESLYL and SL
Mission Two – Activity
Plan and run an activity (not a game) with the section you’re volunteering with.
The activities should include:
planning and organisation
delivery
gathering any equipment or materials needed
To complete this mission, you could:
Choose an activity badge to run as part of the programme, providing all of the information and materials required for the section to achieve this
Run a segment of the camp programme, such as a pioneering activity or obstacle course, planning the route for a hike, initiating some team challenges, or organising and leading a campfire
Record the ways in which your section’s programme activities could count towards different badges and awards
Run an activity for the section, relating to one of your own hobbies or interests
any other ideas, subject to agreement with the ESLYL and SL
Mission Three – Programme Planning
Take the section’s programme ideas to a programme planning meeting.
This mission should include:
Asking the young people in the section to contribute their ideas to the programme
capturing the ideas and suggestions from the young people and exploring how these could be incorporated into their programme
attending and contributing to a meeting (eg programme planning meeting, leaders’ meeting, District, County/ Region or Area meeting)
To complete this mission, you could:
Attend a section planning meeting
Plan and run a meeting (eg section planning forum or running activities from the YouShape resources)
Decide who should attend a meeting and invite them along
Organise and run a forum for the young people in your section, gathering their ideas and suggestions, and feeding these back to the section leader
Organise for someone to take notes, minutes or points of action
Plan and run the Sixers’ or Patrol Leaders’ forum, ensuring that the young people in the section understand how they can input their ideas into the section programme
Any other ideas, subject to agreement with the ESLYL and SL
Mission Four – Delivery
Take responsibility for organising and running part of the section programme.
This mission should include:
Planning and organising a selection of activities on a theme
Delivery of those activities
evaluation and review of the activities with the section
To complete this mission, you could:
plan and run a linking event with either the section above or the section below, working with the leaders of the sections above and below to arrange everything
– Plan an event, night or activity, ensuring it’s appropriate for the age range of the young people, and is well-suited to the venue
– Include members of the section in the running of an evening
Plan and run a Challenge Award with the young people, ideally choosing one that either has not already been achieved by anyone in the section, or which has been achieved by the fewest members
– Plan the monthly, termly or yearly programme of activities needed to achieve the award
Plan a camp for the section (under the supervision of a leader with a Nights Away Permit)
Help the young people in the section to explore a particular topic, or to develop some specific skills
Any other ideas, subject to agreement with the ESLYL and SL
Young Leader Logbook
The Young Leader Logbook is an essential piece of kit. Young Leaders can use the logbook to track their training and mission progress, and find information on how to progress to the top award: The ESYL Belt.
Logbooks can be purchased right here on the district website, as well as mission badges.
Module E-Learning
Thanks to Hampshire Scouts, we’re now able to offer some modules online, at any time, through their E-learning system! Click below to get started.
Once completed, email your certificate to esyl@wolverhamptonnorthscouts.org.uk to update your record!
Young Leader News!
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New! Online Module A Training
We’re running an Online Module A session on the 24th March. Come and join us and meet your fellow Young Leaders!
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Module E-Learning Now Available!
As well as face to face and zoom sessions, you can now complete 4 modules online, thanks to Hampshire Scouts! Take a look at the young leader homepage on this website for links to online E-Learning for modules B, C, J and I! Once done, remember to email your certificate to esyl@wolverhamptonnorthscouts.org.uk to update your……
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NEEDED – Young Leader Group Representatives!
We’re on the hunt for a Young Leader to represent each group from around Wolverhampton North. YLGRs will attend 6 meetings annually and help shape the ESYL scheme. GSLs: Email Ben Barlow to nominate a Young Leader or ask any questions you have! Young Leaders: Talk to your GSL/Section Leader about being nominated for the……